基于 AI Agent 工作流的修仙世界模拟器,旨在还原智能、开放的仙侠世界。| An open-source Cultivation World Simulator using Agentic Workflow to create a dynamic, emerging Xianxia world.
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Updated
Jul 2, 2026 - Python
基于 AI Agent 工作流的修仙世界模拟器,旨在还原智能、开放的仙侠世界。| An open-source Cultivation World Simulator using Agentic Workflow to create a dynamic, emerging Xianxia world.
Cosmos-Transfer2.5, built on top of Cosmos-Predict2.5, produces high-quality world simulations conditioned on multiple spatial control inputs.
[ICLR 2025] Scalable Benchmarking and Robust Learning for Noise-Free Ego-Motion and 3D Reconstruction from Noisy Video
Autonomous fiction engine — three agents publish a fictional Wikipedia. Hermes-4-70B (canon + critics) + Kimi-K2.6 (prose) + FLUX + ElevenLabs. Constructed-language phonological drift across eras.
A Deep Learning project that uses Diffusion transformers (DiT) to generate Grand Theft Auto V driving footage
A living world where agents exist as participants alongside NPCs, internal actors, real service APIs, budgets, policies, and consequences.
🗺 World Simulation Challenge (inspired by Francesco Cesarini’s Erlang programming concepts): The world is inhabited by carrots that grow from the earth, rabbits that feed on carrots, and wolves that hunt rabbits in an intricate food chain.
A command-line interface for Worlds, a WIP text-based world simulation and role-playing game toolkit.
An over-ambitious Pokémon(-like) game in research/design/early development stage
The engine owns the physics, LLMs own the stories: A deterministic RPG engine + multi-agent runtime for decentralized AI roleplay.
WorldCanon-driven runtime for persistent AI characters: partial knowledge, event consequences, and grounded LLM expression
The SHRDLU Block World Simulation is an advanced Python-based implementation of the classic SHRDLU system
世界引擎 (WorldEngine) — 在长程上��住一致性与秘密的叙事世界引擎:LLM 提议、Canon 裁决、fail-closed。A fail-closed narrative world engine for long-range consistency & secrets.
🌍 Living world simulation
VySol is an accessible local-first graph RAG app built for roleplaying in large pre-existing fictional worlds.
Rust-first autonomous fortress intelligence framework for Dwarf Fortress using DFHack, strategic memory, policy gating, and emergent AI systems.
AI civilization sandbox where autonomous agents build villages, develop agriculture, and organize societies under LLM leaders.
World simulator for scenario exploration with complex interdependencies.
ИСХОДНИК Пробника 3.3 Теории Всего
Simulation of virtual world implemented in c++. Contains multiple organism such as animals and plants. World is represented as set of tiles; one tile stands for given organism. Organism can interact with each other following specified rules. They can eat, fight, die and reproduce. Simulation is tour-based with console output
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